Brand Culture | The Otherworld

The recent brouhaha over the Burning Man trademark got me to thinking about the role of the Otherworld in pop culture.  One common feature of Indo-European mythology (as well as of many other cultures) is the concept of an alternate world — existing side by side with ours — where the conventions of “our” society are flouted (or even reversed) and which can be entered into only at special times or places. The Welsh land of Annwfn, the Breton city of Ys, Arthur’s Avalon, and the Lord of the Rings’ elvish realm of Lothlórien are all descendants of this very rich mytheme.

I suspect this age-old tradition continues to play a major role in modern American society, exemplified by such cultural touchstones as “escapist” entertainment (In A World Where … ), Las Vegas (What Happens In Vegas … ), Disneyland (The Magic Kingdom), and Halloween (when the worlds of the living and the dead intersect). The Burning Man festival, of course, has quickly become the countercultural event par excellence (note the literal meaning of the word counterculture).  If it’s creators want it to keep that unique status and not be replaced by something else, they need to tread very carefully.  The Otherworld is by its very nature ephemeral and not to be trifled with!